Treasures in Game Order
Item |
Location |
Purpose |
First Music Box |
S1 The Grasslands |
Gray |
Opens level S2 The Big Bridge. |
Second Music Box |
W4 A Town in Chaos |
Red |
Opens levels N4 Bank of the Wild River & N5 The Tidal Coast. |
Third Music Box |
N6 Sea Turtle Rock |
Gray |
Opens level S5 Cave of Flames. |
Fourth Music Box |
E1 The Stagnant Swamp |
Green |
Opens level W5 Beneath the Waves. |
Fifth Music Box |
N1 Out of the Woods |
Blue |
Unlocks the finale @ The Temple. |
Super Flippers |
N1 Out of the Woods |
Green |
Gives Wario the ability to swim extra fast by pressing the B button, allowing him to swim past currents. (See Controls & Abilities for mo’ info.) |
Flippers |
S3 Tower of Revival |
Gray |
Allows Wario to swim under the surface o’ water. (See Controls & Abilities for mo’ info.) |
Winged Boot |
E4 The Colossol Hole |
Green |
Allows Wario to jump higher by holding Up, & e’en higher by jumping off enemies. (See Controls & Abilities for mo’ info.) |
Brown Glove |
E6 The East Crater |
Gray |
Allows Wario to pick up & throw large enemies. (See Controls & Abilities for mo’ info.) |
Garlic |
S3 Tower of Revival |
Red |
Allows Wario to break solid blocks & kill large enemies with his charge attack. (See Controls & Abilities for mo’ info.) |
Red Glove |
S4 The Steep Canyon |
Gray |
Allows Wario to pick up & throw small enemies. (See Controls & Abilities for mo’ info.) |
Blue Overalls |
W2 The Volcano's Base |
Gray |
Allows Wario to ground pound. (See Controls & Abilities for mo’ info.) |
Red Overalls |
E3 Castle of Illusions |
Gray |
Allows Wario to break solid blocks & kill large enemies with his ground pound. (See Controls & Abilities for mo’ info.) |
Spike Helmet |
E2 The Frigid Sea |
Gray |
Allows Wario to break cracked & solid blocks by jumping under them. (See Controls & Abilities for mo’ info.) |
Lantern |
S2 The Big Bridge |
Blue |
Opens level E3 Castle of Illusions. |
Lantern Fire |
E2 The Frigid Sea |
Green |
Torch |
E3 Castle of Illusions |
Red |
Opens level E7 Forest of Fear & opens passage ’tween North & East. |
Screw |
W3 The Pool of Rain |
Gray |
Opens level S1 The Grasslands. |
Cog |
W4 A Town in Chaos |
Gray |
Pocket Mirror |
E7 Forest of Fear |
Gray |
Opens level E5 The Warped Void. |
Rain Jar |
N1 Out of the Woods |
Red |
Opens levels W3 The Pool of Rain & W4 A Town in Chaos by creating a cloud that rains o’er a dirt divet. |
Map |
S3 Tower of Revival |
Green |
Opens level E6 The East Crater by showing him where it is. |
Ice Spellbook |
N2 The Peaceful Village |
Red |
Combined with opens level E2 The Frigid Sea by freezing solid a lake. |
Key |
S3 Tower of Revival |
Blue |
Opens level S6 Above the Clouds by unlocking a door @ the top o’ the “Tower of Revival.” |
Lightning Spellbook |
N5 The Tidal Coast |
Gray |
Opens level S4 The Steep Canyon by creating lightning, which strikes some rocky area. |
Lightning Wand |
N4 Bank of the Wild River |
Gray |
Axe |
N1 Out of the Woods |
Gray |
Opens levels N2 The Peaceful Village & N3 The Vast Plain by chopping down a tree. |
Ice Wand |
S1 The Grasslands |
Green |
Combined with opens level E2 The Frigid Sea by freezing solid a lake. |
Blue Skull |
W3 The Pool of Rain |
Red |
Opens level S3 Tower of Revival by making it rise from underground. |
Red Skull |
N3 The Vast Plain |
Green |
Blue Tablet Half |
N2 The Peaceful Village |
Gray |
Opens level W1 Desert Ruins by unlocking the door in the hill ’tween North & West. |
Green Tablet Half |
N3 The Vast Plain |
Gray |
Paper Fan |
W3 The Pool of Rain |
Green |
Opens level E1 The Stagnant Swamp by blowing ’way mist that's in the way. |
Top Half o’ Scroll |
W1 Desert Ruins |
Gray |
Opens level W2 The Volcano's Base by, um, making a tornado disappear. Yeah, I don't get it, either. |
Bottom Half o’ Scroll |
W2 Desert Ruins |
Red |
Leaf |
W2 The Volcano's Base |
Blue |
Opens levels W6 The West Crater & E4 The Colossol Hole by causing volcano eruptions, which blasts big holes in the west side o’ the volcano & a big hole in the middle o’ the East.
|
Conch |
S4 The Steep Canyon |
Red |
Pinecone |
E1 The Stagnant Swamp |
Red |
Blue Chemicals |
S4 The Steep Canyon |
Blue |
Moves the 5-ton blocks in N3 The Vast Plain & W5 Beneath the Waves by spilling chemicals on the ground under them, opening access to the blue chest ’hind each o’ them.
|
Red Chemicals |
W5 Beneath the Waves |
Green |
Pump |
E4 The Colossol Hole |
Red |
Makes the underwater glass cylinder in N4 Bank of the Wild River & W3 The Pool of Rain rise up to the surface, opening access to the blue chest for each o’ them. |
Fruit |
W4 A Town in Chaos |
Blue |
Grows the octopuses in N5 The Tidal Coast & W5 Beneath the Waves, opening access to the blue chest for the former & the green chest for the latter. |
Infrared Goggles |
E6 The East Crater |
Green |
Brightens the dark red room in N6 Sea Turtle Rock, opening access to its blue chest. |
Mechanical Fan |
N5 The Tidal Coast |
Green |
Allows the wind to be turned on in W4 A Town in Chaos while the switch is turned on, opening access to its blue chest. |
Rust Spray |
E3 Castle of Illusions |
Blue |
Rusts the metal walls in W6 The West Crater, S4 The Steep Canyon, & S5 Cave of Flames, opening access to the blue chest in each o’ them. |
Little Knitter |
N4 Bank of the Wild River |
Green |
Knits the rest o’ the climbable chain walls in N5 The Tidal Coast & S3 Tower of Revival, opening access to the green chest in each o’ them. |
Detonator |
W5 Beneath the Waves |
Gray |
Blows up the bombs attached to wooden logs in S5 Cave of Flames, E1 The Stagnant Swamp, & E4 The Colossol Hole, opening access to the green chest in S5, & the blue chest in E1 & E4.
|
Scissors |
S5 Cave of Flames |
Blue |
Cuts the string o’ the balloon @ the beginning o’ S6 Above the Clouds, opening access to its green chest. |
Box |
W6 The West Crater |
Green |
Fills the gaps in the green & blue chest rooms o’ E3 Castle of Illusions, opening access to its blue treasure. |
Remote Control |
E7 Forest of Fear |
Green |
Causes the yellow warp balls in E5 The Warped Void to disappear, opening access to its red & green treasures. |
Red Card Key |
E7 Forest of Fear |
Blue |
Opens box holding Para-Goom in E5 The Warped Void, opening access to its blue treasure. |
Blue Card Key |
E7 Forest of Fear |
Red |
Drill |
S6 Above the Clouds |
Green |
Drills dirt blocking streams in E6 The East Crater, opening access to its green treasure. |
Pickaxe |
S6 Above the Clouds |
Blue |
Picks warp hole in wall in E6 The West Crater, opening access to its blue treasure. |
Toy Rocket |
N4 Bank of the Wild River |
Blue |
None. |
Pokémon Pikachu |
S2 The Big Bridge |
Green |
None. |
Valve |
E5 The Warped Void |
Gray |
Raises warp pipe in E7 Forest of Fear, opening access to its red & green treasures. |
Blood |
E5 The Warped void |
Green |
Makes Zombies appear in graveyard area o’ E7 Forest of Fear, opening access to its blue treasure. |
Sand |
E3 Castle of Illusions |
Green |
Blown into the big tree in N1 Out of the Woods, opening access inside o’ the tree, where the blue treasure lies. |
Doll |
S1 The Grasslands |
Blue |
None. |
Wheels |
S1 The Grasslands |
Red |
Gives wheels to the little cars in W2 The Volcano's Base, allowing them to move, giving Wario access to W2's red treasure. |
Flute |
E1 The Stagnant Swamp |
Gray |
Makes the snakes appear in the pots in N2 The Peaceful Village, W2 The Volcano's Base, & S1 The Grasslands, opening access to the red & green treasures o’ N2 & the green treasures
o’ W2 & S1.
|
Foot Weight |
N5 The Tidal Coast |
Red |
Shakes the earth, breaking open boulder-blocked paths in W2 The Volcano's Base & S4 The Steep Canyon & decreasing the water level o’ E1 The Stagnant Swamp. This opens access to
the blue treasure o’ W2 & the red treasures o’ S4 & E1.
|
Left Golden Snake Eye |
N6 Sea Turtle Rock |
Red |
Opens the red door o’ S3 Tower of Revival, opening access to the blue treasure. |
Right Golden Snake Eye |
W4 A Town in Chaos |
Green |
Left Blue Snake Eye |
W6 The West Crater |
Gray |
Opens the blue door o’ S3 Tower of Revival, opening access to the red treasure. |
Right Blue Snake Eye |
E4 The Colossol Hole |
Gray |
Water Wand |
S5 Cave of Flames |
Gray |
Cleans up water in N6 Sea Turtle Rock, S2 The Big Bridge, & E2 The Frigid Sea, opening access to the red treasure o’ N6, the blue treasure o’ S2, & the green treasure
o’ E2.
|
Left Half o’ Sun Stone |
N6 Sea Turtle Rock |
Green |
Makes the sun appear in the East, allowing it to become day there. This makes it possible to get the green treasure o’ E4 The Colossol Hole & is 1 o’ the ways to get the blue chest o’
E2 The Frigid Sea.
|
Right Half o’ Sun Stone |
W1 Desert Ruins |
Blue |
Whirlwind |
E1 The Stagnant Swamp |
Blue |
Combined with , makes leaves fall in the lake area o’ N1 Out of the Woods, opening access to its green
treasure.
|
Seed |
S2 The Big Bridge |
Gray |
Drops seeds in N3 The Vast Plain, W3 The Pool of Rain, & S1 The Grasslands, granting access to the red treasures o’ W3 & S1 & the green treasure o’ N3. |
Sack |
S5 Cave of Flames |
Green |
Combined with , makes leaves fall in the lake area o’ N1 Out of the Woods, opening access to its green
treasure.
|
Gong |
N6 Sea Turtle Rock |
Blue |
Makes the moon come out during night in S6 Above the Clouds, opening access to its blue treasure. |
Telephone |
S4 The Steep Canyon |
Green |
None. |
Crown |
W2 The Volcano's Base |
Green |
None. |
Day/Night Tablet |
N2 The Peaceful Village |
Blue |
Allows you to change ’tween day & night manually on the map screen. |
Red Bracelet |
N3 The Vast Plain |
Blue |
None. |
Green Bracelet |
N5 The Tidal Coast |
Blue |
None. |
Blue Bracelet |
W2 The Volcano's Base |
Red |
None. |
Club |
W5 Beneath the Waves |
Blue |
None. |
Spade |
W6 The West Crater |
Blue |
None. |
Heart |
E5 The Warped Void |
Blue |
None. |
Diamond |
E6 The East Crater |
Red |
None. |
Gloom |
E6 The East Crater |
Blue |
None. |
Saber |
W6 The West Crater |
Red |
None. |
Chalice |
N2 The Peaceful Village |
Green |
None. |
Teapot |
E2 The Frigid Sea |
Red |
None. |
Magnifying Glass |
N4 Bank of the Wild River |
Red |
Hold B on the map screen & you’ll be able to see which treasures you've gotten on the level tile you’re standing on. |
UFO |
E2 The Frigid Sea |
Blue |
None. |
Toy Car |
S5 Cave of Flames |
Red |
None. |
Toy Train |
E4 The Colossol Hole |
Blue |
None. |
Fire Extinguisher |
S6 Above the Clouds |
Red |
Extinguishes the fire in the upper-left area o’ W6 The West Crater, opening access to its green treasure. |
Red Crayon |
W5 Beneath the Waves |
Red |
Colors the door o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Brown Crayon |
E5 The Warped Void |
Red |
Colors the ground & trees o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Yellow Crayon |
W3 The Pool of Rain |
Blue |
Colors the sign o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Green Crayon |
S6 Above the Clouds |
Gray |
Colors the grass & trees o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Cyan Crayon |
S2 The Big Bridge |
Red |
Colors the sky o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Blue Crayon |
N3 The Vast Plain |
Red |
Colors the bushes o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Pink Crayon |
W1 Desert Ruins |
Green |
Colors the building o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |